Hammernailin' Rules & Scoring
1) A HammerNail’n zone shall be a level square area 15 ft x 15 ft minimum. The space should consist of a flat center area for the stand & wood round and a clear area around it for players swinging the hammer and nails possibly flinging from the round.
2) A 24”-36” cross-section of a fir or pine tree is placed on a metal stand which should result in a waist high playing area.
3) A bright common nail (16d) is driven about a half inch into the wood in front of each player and a ball-peen hammer is used to drive in the nail during play.
Playing the Game:
1) Each player is assigned a nail. Each player’s turn consists of a single swing at his or her nail with the large end of the hammer. *The small end may be used to add difficulty but must be used by all competitors.
2) Prior to swinging, the player must rest the end of the hammer on the log next to their nail. The hammer must be gripped behind the line on the hammer and with only one hand.
3) The swing must be done in one CONTINUOUS up and down motion.
4) You can play with as many people as you’d like. Each person takes a turn and that order must be repeated until the end of the game
5) Frequently, a player will bend their nail in such a way as to make driving it further nearly impossible. In this case, the player may use their turn to straighten the nail. *You are not required to stand in the same place for the entire game.
1) The object is to be the first one to pound in one's own nail. To win, the head of the nail must be flush with or below the surface of the wood.